A few WIP pictures of my upcoming followers gift (and there are way more recolors than what’s pictured). Of course, half of this shit hasn’t been tested in game yet and I have so many more ideas for stuff that needs to be included(tattooed skintones, anyone?)
and TS3 keeps distracting me. But (hopefully?) you can expect this junk to be uploaded late this month/early May.
This was my contribution for the GoS Egghunt. I’m fairly sure most people who wanted it have downloaded it from GoS by now, but I thought I’d post it here as well. More info is included in the .rar.
(Also, I’d like to apologize for my recent inactivity. I’ve been busy in real life and haven’t had much time for sim stuff, but I am currently working on a massive followers gift and will post WIP pictures fairly soon.)
What the actual fuck? I seriously have no idea how I managed to do that.
In any case, I’ve updated the archive; it should be fixed now. Sorry for the inconvenience!
Sorry about that, anon! I was rather busy at the time and didn’t have a chance to hunt down their accessory meshes. These are the four you asked for, and you can download them here. They’re each in their own folder with a subfolder containing their required accessory meshes. Some of the accessory meshes were used on more than one sim, so if you install all four of them you’ll need to delete the duplicate mesh files.
Let me know if you have any trouble installing them, and once again I apologize for the lateness!
Hi , sorry for asking but do you know how to add many items on one item (say like a desk or coffee table)? Sorry for asking and I hope you respond.
Don’t be sorry for asking; it’s no trouble at all! The easiest way is to use an OMSP(one more slot package). I’d recommend these shiftable OMSPs by SilentLucidity if you have AL. There are many others as well at MTS, and sometimes creators of custom tables will include an OMSP specifically for use with that table.
Several cheats are also useful when placing an OMSP, i.e. boolProp snapObjectsToGrid false, which will allow you to place an object anywhere rather than confining placement to the grid squares.This page has some more detailed information on cheats.
Hope this helps!
1. Thank you!
(although I wouldn’t go so far as to call myself awesome)
I actually converted them quite a while ago, but never uploaded because I’m not completely satisfied with the way they turned out. I’ll probably go back and redo them eventually.
2. I don’t mind at all! It’s by Oph3lia and you can find it here.
3. I used this tutorial by Bloom. I wouldn’t recommend using the entire TS3 body mesh, though, as the UV mapping for the bodies in TS3 is completely different from the UV mapping of TS2 bodies and the skintones won’t display properly(not to mention the hands, knees, necks, etc are meshed differently). You should remove every part of the TS3 bodymesh that’s not essential to the outfit and then replace the missing pieces with parts from a TS2 bodymesh(keep the TS3 mesh as a separate group). You’ll also have to fix the arms, as TS3 bodymeshes have the arms at a 45-degree angle rather than a 90-degree angle.
4. Of course! I have a completely open policy. And I didn’t create the meshes; I only converted them. So feel free to do whatever you’d like with them.